The term signifies a specific type of incremental game, or “clicker game,” available on Apple’s mobile operating system. These games are characterized by simple mechanics, typically involving tapping the screen repeatedly to generate an in-game resource. Progress is achieved through the accumulation of this resource, enabling the purchase of upgrades that automate or accelerate resource production. A hypothetical instance involves a player tapping to bake virtual goods, then using those goods to buy ovens that bake automatically.
The appeal of these games lies in their accessibility and inherent sense of progression. Their simple gameplay loop provides immediate gratification, while the escalating rewards and upgrades offer a tangible sense of achievement. Historically, such games gained popularity for their ease of play during short periods and their ability to run passively in the background, generating resources even when not actively played. They can provide a simple diversion, fulfilling a desire for accomplishment without requiring significant time investment or complex strategies.