Augmented reality experiences can be delivered through two primary methods: browser-based systems and native applications. The former leverages existing web browsers on devices like smartphones and tablets, rendering AR content directly within a website. The latter involves downloading and installing a dedicated application from an app store to access AR functionalities. For example, a user might experience a furniture preview directly on a retailer’s website using their phone’s browser (browser-based), or they might download a dedicated home design application to experiment with various layouts and elements (native application).
The choice between these methods significantly impacts user accessibility, development costs, and overall performance. Browser-based implementations offer wider reach and require no installation, fostering immediate engagement. Native applications, however, often provide superior performance, access to advanced device features, and the ability to create more complex and immersive experiences. Understanding the strengths and weaknesses of each delivery method is crucial for organizations considering the deployment of augmented reality solutions. The historical context reveals a gradual shift, with initial AR experiences heavily reliant on dedicated applications due to technological limitations. As web technologies evolve, browser-based AR has become increasingly viable and competitive.